image motion analysis

Representing a partially observed non-rigid 3D human using eigen-texture and eigen-deformation

Reconstruction of the shape and motion of humans from RGB-D is a challenging problem, receiving much attention in recent years. Recent approaches for full-body reconstruction use a statistic shape model, which is built upon accurate full-body scans …

Free-viewpoint AR human-motion reenactment based on a single RGB-D video stream

When observing a person (an actor) performing or demonstrating some activity for the purpose of learning the action, it is best for the viewers to be present at the same time and place as the actor. Otherwise, a video must be recorded. However, …

Inferring what the videographer wanted to capture

Detecting important regions in videos has been extensively studied for past decades for their wide variety of applications including video summarization and retargeting. Visual attention models draw much attention for this purpose, which find …