eigen-deformation

Human shape reconstruction with loose clothes from partially observed data by pose specific deformation

Reconstructing the entire body of moving human in a computer is important for various applications, such as tele-presence, virtual try-on, etc. For the purpose, realistic representation of loose clothes or non-rigid body deformation is a challenging …

Representing a partially observed non-rigid 3D human using eigen-texture and eigen-deformation

Reconstruction of the shape and motion of humans from RGB-D is a challenging problem, receiving much attention in recent years. Recent approaches for full-body reconstruction use a statistic shape model, which is built upon accurate full-body scans …